Cinematic Flow System (IMT&S)


Team
Menno Stienstra

Type
Unreal Engine System

Date
October 2024

Learned
UE5 Blueprint System, UE5 Sequencer, UE5 Widgets, Class Diagram

Overview
An Unreal Engine 5 system to create cinematic experiences like Cinematics and Interactive Films.
The system is built to be as expandable as possible for other engineers.
What Learned
This project made me have to dust of my Unreal Engine knowledge and I thereby relearned a lot of how the Unreal Engine works, like making widgets, and creating systems using only Blueprints. I also had to look into how the sequencer works in Unreal, as that’s the major part of Unreal that you would use for making cinematics.
As this was also a very big system I decided to make a UML class diagram about how the system would work beforehand and after I finished the system, I decided to make a class diagram about the finished system, making it easier for others to understand how the code is connected.


Where to Find
As this tool is currently used for a specific project, it’s not uploaded anywhere yet.